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#1 |
Membre confirmé
Date d'inscription: 10/11/2005
Messages: 141
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![]() vu sur ds-x2, je colle ça direct mais il y a de nombreuses infos utiles pour savoir comment la connexion/authentification/partage wifi va se passer, notamment pour MK.
j'en retiens: - l'inscription en ligne génère un code à 12 chiffres, qui est unique pour chaque combinaison de cartouche/console - changez votre cartouche de console, et vous devez vous réinscrire et obtenir un nouveau code :-( - les joueurs qui veulent jouer ensemble doivent simplement échanger leurs codes respectifs :-) - il est possible de jouer en ligne: contre des amis (codes connus dans sa liste personnelle) ou contre des rivaux (joueurs inconnus qui ont de stats en ligne proches de celle du joueur) - avec dans ce cas le choix de la zone géographique (continent d'inscription ou monde entier) _______ Manually Exchanging Friend Code: Nintendo WFC users must get their unique Friend Code from each Nintendo DS Wi-Fi game. See your game instruction manual for how to access your Friend Code. This is a 12-digit code. Once you have your Friend Code, you must exchange it with your friend outside of online play (over the phone, email, in person, etc.). You must give your Friend Code to your friend, and they must give you his or her Friend Code. Please note that your Friend Code will be different for each game you play on the Nintendo Wi-Fi Connection. Once you have a code from a friend, you must add/register his or her code into your Nintendo DS Wi-Fi game. Your friend must enter your code into his or her game as well. Not until you each have the other's code in your game, will you be recognized as friends online. Important note:The Nintendo WFC ID and the game card are treated as a unit. Because of this, playing your Nintendo DS game card in another Nintendo DS system may override all of your online information saved to the game card, including your own personal Friend Code. Other players with this Friend Code would no longer be able to identify you as an online friend until you provided them with the new Friend Code you would need to generate. We recommend against playing your Nintendo WFC-compatible DS game cards in any one else's Nintendo DS system. If you receive a message that you are unable to connect to the Nintendo WFC because the Wi-Fi ID from the Nintendo DS and the Game Card do not match, you are using a game card that was set up with another Nintendo DS. We recommend that you play your game in the same Nintendo DS that the game card was set up in. If you wish to permanently use the game card in a new Nintendo DS, you should first transfer the WFC ID from the old DS to the new DS. This will keep your Friend Code and Friends Roster intact. If you do not transfer the WFC ID to the new DS, you will need to erase the Nintendo WFC ID from the game card. Important! When you connect again to the Nintendo WFC, a new friend code will be generated for the game. If the previous Friend Code from the game was exchanged with other players, you will need to provide your new Friend Code to anyone you wish to continue playing with online. No changes or updates will need to be made to your Friends Roster. To play against friends, you must first exchange Friend Codes. Once you have Friends Codes entered, select "Nintendo WFC," from the main menu, and then "Nintendo WFC Match." Tap "Yes" to connect to Nintendo WFC. Once connected, you will have the option to select the type of opponent you wish to race against (Friends or Rivals) or what location you want to select players from (Regional or Worldwide). Select the "Friends" option, the DS will search for other players from your Friend Roster who are waiting. Once connected, you will be able to choose your race tracks, and then the races begin! What is the difference between Friend, Rival and Stranger play in Mario Kart DS? Friends: Friends play is used when you wish to race against those players you have added to you Friends Roster. By selecting the Friend mode when playing online, other "non-friend" players are not able to join that person in online play. Rivals: Nintendo's Wi-Fi Connection is able to keep track of your stats and determine your skill level. By selecting to play against a rival, player's are matched up with others with similar skill levels. Regional Play: When you select Regional Play, you are matched up against anyone else who is playing within your region (i.e. North America), regardless of skill level or friend status. Worldwide: When selecting Worldwide, you are matched up against anyone else who is online, regardless of skill level or friend status." |
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#2 |
Membre confirmé
Date d'inscription: 10/11/2005
Messages: 141
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![]() accessoirement pourra t-on utiliser ce sujet pour publier la liste de nos wfc/id à tous
![]() idéalement, il faudrait une zone adaptée dans les fiches de membre... je propose la modif à l'endroit adapté ![]() Dernière modification par puzznic ; 10/11/2005 à 17h27. |
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#3 |
Membre confirmé
Date d'inscription: 10/11/2005
Messages: 51
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![]() pas bete, enfin faudra adapter aux different wfc (vu qu'apparement c'est un par jeu)
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